Once during your turn (before your attack), if Magneton is your Active Pokémon and if your opponent has at least 2 Pokémon in play with Energy cards attached to them, you may flip a coin. If heads, choose 2 of those Pokémon and an Energy card attached to each of them. Attach each of those Energy cards to the other Pokémon you chose. This power can't be used if Magneton is affected by a Special Condition.
Does 10 damage to each of your opponent's Benched Pokémon of the same type as the Defending Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)