Miracle Energy (Neo Destiny 16/105)
Card Text

Attach Miracle Energy to 1 of your Shining or Light Pokémon. At the end of your turn, discard Miracle Energy. While in play, Miracle Energy counts as every type of Energy but provides only 2 Energy at a time.

  • You can't have more than 1 Miracle Energy in your deck.

Expansion

Neo Destiny Neo Destiny - 16/105

Card Type

Special Energy
Colorless Darkness Fighting Grass Lightning Metal Psychic Fire Water

Rarity

Rare Holo Rare Holo

Format

Unlimited

Illustrator

Milky Isobe