Feraligatr (Neo Genesis 5/111)
0

As often as you like during your turn (before your attack), you may discard a Water Energy card from your hand. This power can't be used if Feraligatr is Asleep, Confused, or Paralyzed.

Water Water Water
Riptide
10+

Does 10 damage plus 10 damage times the number of Water Energy cards in your discard pile. Then, shuffle all Water Energy cards from your discard pile into your deck.