![Light Machamp (Neo Destiny 25/105)](https://static.tcgcollector.com/content/images/bc/e3/8b/bce38be2d94d87cb9d27dc5dfb33eaf1985d8bc02fa0f62e6c1920deb1d20c08.jpg)
0
Light Pokémon
Stage 2
–
Evolves from
Light Machoke
Pokémon Power
Tag Team
When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.
![Fighting Fighting](https://static.tcgcollector.com/content/images/e7/49/a5/e749a52e91db7e684aa3d595e89badee67a5ebdaf77177977e70a71f76d447db.png)
![Fighting Fighting](https://static.tcgcollector.com/content/images/e7/49/a5/e749a52e91db7e684aa3d595e89badee67a5ebdaf77177977e70a71f76d447db.png)
![Fighting Fighting](https://static.tcgcollector.com/content/images/e7/49/a5/e749a52e91db7e684aa3d595e89badee67a5ebdaf77177977e70a71f76d447db.png)
Beatdown
50
If the Defending Pokémon has Dark in its name or is a Darkness Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.